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116
Config/DefaultEngine.ini
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116
Config/DefaultEngine.ini
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[/Script/Engine.CollisionProfile]
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+Profiles=(Name="Projectile",CollisionEnabled=QueryOnly,ObjectTypeName="Projectile",CustomResponses=,HelpMessage="Preset for projectiles",bCanModify=True)
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+DefaultChannelResponses=(Channel=ECC_GameTraceChannel1,Name="Projectile",DefaultResponse=ECR_Block,bTraceType=False,bStaticObject=False)
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+EditProfiles=(Name="Trigger",CustomResponses=((Channel=Projectile, Response=ECR_Ignore)))
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[/Script/EngineSettings.GameMapsSettings]
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EditorStartupMap=/Game/FirstPerson/Lvl_FirstPerson.Lvl_FirstPerson
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LocalMapOptions=
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TransitionMap=
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bUseSplitscreen=True
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TwoPlayerSplitscreenLayout=Horizontal
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ThreePlayerSplitscreenLayout=FavorTop
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GameInstanceClass=/Script/Engine.GameInstance
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GameDefaultMap=/Game/FirstPerson/Lvl_FirstPerson.Lvl_FirstPerson
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ServerDefaultMap=/Engine/Maps/Entry
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GlobalDefaultGameMode=/Game/FirstPerson/Blueprints/BP_FirstPersonGameMode.BP_FirstPersonGameMode_C
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GlobalDefaultServerGameMode=None
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[/Script/Engine.RendererSettings]
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r.ReflectionMethod=1
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r.GenerateMeshDistanceFields=True
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r.DynamicGlobalIlluminationMethod=1
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r.DefaultFeature.AutoExposure.ExtendDefaultLuminanceRange=True
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r.DefaultFeature.AutoExposure.ExtendDefaultLuminanceRange=true
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r.AllowStaticLighting=False
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r.SkinCache.CompileShaders=True
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r.RayTracing=True
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r.RayTracing.RayTracingProxies.ProjectEnabled=True
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r.Substrate=True
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r.Substrate.ProjectGBufferFormat=0
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r.Shadow.Virtual.Enable=1
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r.DefaultFeature.LocalExposure.HighlightContrastScale=0.8
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r.DefaultFeature.LocalExposure.ShadowContrastScale=0.8
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[/Script/WindowsTargetPlatform.WindowsTargetSettings]
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DefaultGraphicsRHI=DefaultGraphicsRHI_DX12
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DefaultGraphicsRHI=DefaultGraphicsRHI_DX12
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-D3D12TargetedShaderFormats=PCD3D_SM5
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+D3D12TargetedShaderFormats=PCD3D_SM6
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-D3D11TargetedShaderFormats=PCD3D_SM5
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+D3D11TargetedShaderFormats=PCD3D_SM5
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Compiler=Default
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AudioSampleRate=48000
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AudioCallbackBufferFrameSize=1024
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AudioNumBuffersToEnqueue=1
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AudioMaxChannels=0
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AudioNumSourceWorkers=4
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SpatializationPlugin=
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SourceDataOverridePlugin=
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ReverbPlugin=
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OcclusionPlugin=
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CompressionOverrides=(bOverrideCompressionTimes=False,DurationThreshold=5.000000,MaxNumRandomBranches=0,SoundCueQualityIndex=0)
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CacheSizeKB=65536
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MaxChunkSizeOverrideKB=0
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bResampleForDevice=False
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MaxSampleRate=48000.000000
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HighSampleRate=32000.000000
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MedSampleRate=24000.000000
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LowSampleRate=12000.000000
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MinSampleRate=8000.000000
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CompressionQualityModifier=1.000000
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AutoStreamingThreshold=0.000000
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SoundCueCookQualityIndex=-1
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[/Script/LinuxTargetPlatform.LinuxTargetSettings]
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-TargetedRHIs=SF_VULKAN_SM5
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+TargetedRHIs=SF_VULKAN_SM6
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[/Script/MacTargetPlatform.MacTargetSettings]
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-TargetedRHIs=SF_METAL_SM5
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+TargetedRHIs=SF_METAL_SM6
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[/Script/AIModule.AISystem]
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bForgetStaleActors=True
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[/Script/Engine.Engine]
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NearClipPlane=5.000000
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+ActiveGameNameRedirects=(OldGameName="TP_FirstPerson",NewGameName="/Script/FirstPersonDemo")
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+ActiveGameNameRedirects=(OldGameName="/Script/TP_FirstPerson",NewGameName="/Script/FirstPersonDemo")
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+ActiveClassRedirects=(OldClassName="TP_FirstPersonPlayerController",NewClassName="FirstPersonDemoPlayerController")
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+ActiveClassRedirects=(OldClassName="TP_FirstPersonGameMode",NewClassName="FirstPersonDemoGameMode")
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+ActiveClassRedirects=(OldClassName="TP_FirstPersonCharacter",NewClassName="FirstPersonDemoCharacter")
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+ActiveClassRedirects=(OldClassName="TP_FirstPersonCameraManager",NewClassName="FirstPersonDemoCameraManager")
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[/Script/HardwareTargeting.HardwareTargetingSettings]
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TargetedHardwareClass=Desktop
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AppliedTargetedHardwareClass=Desktop
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DefaultGraphicsPerformance=Maximum
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AppliedDefaultGraphicsPerformance=Maximum
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[/Script/AndroidFileServerEditor.AndroidFileServerRuntimeSettings]
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bEnablePlugin=True
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bAllowNetworkConnection=True
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SecurityToken=DEA2D04E4DD3B5BEEF029C9EF122569F
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bIncludeInShipping=False
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bAllowExternalStartInShipping=False
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bCompileAFSProject=False
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bUseCompression=False
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bLogFiles=False
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bReportStats=False
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ConnectionType=USBOnly
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bUseManualIPAddress=False
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ManualIPAddress=
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